Wikifies the given content source(s) and appends the result to the target element(s). Note: Thus, you should only use plain HTML markup within the verbatim markupmeaning using none of SugarCube's special HTML attributes or directives. Due to various limitations in its design, if you're using Twine2 as your IDE/compiler, then it is strongly recommended that you do not create more than a few media passages and definitely do not use large sources. This method has been deprecated and should no longer be used. Those that do not bundle SugarCube v2: Only the older Twine2.0 series. Warning: Warning: Thus, there are some potential pitfalls to consider: Creates a button that silently executes its contents when clicked, optionally forwarding the player to another passage. Warning: The <
> macro cannot affect playlist tracks that have been copied into their respective playlistmeaning those set up via <> with its copy action or all tracks set up via, the deprecated, <>as playlist copies are solely under the control of their playlist. Adding additional properties directly to save objects is not recommended. Doing so allows interactions with the text to also trigger its <>. To add a watch for a variable, type its name into the Add field and then either press enter/return or click the buttonn.b. If you wish to use custom backgrounds, either simply colors or with images, then you should place them on the body element. See Fullscreen API for more information. Generates no output. Starts playback of the track and fades it from the specified volume level to 0 (silent) over the specified number of seconds. In Twine, return to your project library by clicking the house icon in the lower-left corner of the Twine window. Once the code has been fully executed, the contents of the buffer, if any, will be output. Due to how the Twine2 automatic passage creation feature currently works, using the link markup form will cause a passage named $return to be created that will need to be deleted. Performs any required processing before the save data is loadede.g., upgrading out-of-date save data. Returns how much remains of the playlist's total playtime in seconds, Infinity if it contains any streams, or NaN if no metadata exists. A prototype-less generic object whose properties and values are defined by the Setting.addToggle(), Setting.addList(), and Setting.addRange() methods. Testing is strongly advised. The Config.audio.pauseOnFadeToZero setting (default: true) controls whether tracks that have been faded to 0 volume (silent) are automatically paused. Shorthand for jQuery's .one() method applied to the audio element. Should the history exceed the limit, states will be dropped from the past (oldest first). Returns the last member from the array. As a consequence, you cannot use them directly within a passage to modify elements within said passage, since the elements they are targeting are still rendering, thus not yet on the page. In Harlowe, the same operation will yield an error: You must convert the values to the same type in Harlowe. Returns the number of times that the given member was found within the array, starting the search at position. Selects all external link elements within the passage elemente.g., links to other pages and websites. Prepares the dialog for use and returns a reference to its content area. Starts playback of the track and fades it between the specified starting and destination volume levels over the specified number of seconds. Its return value should be the post-processed text. Adds an audio group with the given group ID. Returns whether the engine is processing a turni.e., passage navigation has been triggered. Removes event handlers from the track. The default foreground and background colors are set here. Activates the moment at the given index within the full state history and show it. SugarCube uses .ariaClick() internally to handle all of its various link markup and macros. May be called either with the passage name or with a link markup. Each link removes itself and all other <> links to the same passage after being activated. Collects tracks, which must be set up via <>, into a group via its <> children. Config.saves.autosave setting, Config.saves.autoload setting, and Save API: Autosave. There are several beginner's guides on the web to using Sugarcube . However, I've tried to use elements in these arrays, like this: $y=$z [0] [2] and it doesn't seem to work. sugarcube is not defined - providentfcu.com Gets or sets the master volume level (default: 1). Subtracts the value on the right-hand side of the operator from the current value on the left-hand side and assigns the result to the left-hand side. SugarCube v2 Documentation - Motoslave.net It is strongly recommended that you use only one stylesheet passage. Determines whether saving to disk is enabled on mobile devicesi.e., smartphones, tablets, etc. That will only toggles the views, test mode must still be enabled first. As an example, the default replacement strings make use of this to handle various warning intros and outros. Warning: TwineHacker To Debug (Or Cheat) Twine {SugarCube} Variables based on extension from this f95 thread (thanks to @spectr3.9911) compatible with Chrome and Firefox Installation instructions Chrome: download repository and use Developer Mode then point directory Returns the moment, relative to the top of the past in-play history (past only), at the, optional, offset. Payload objects have the following properties: The macro's definitioncreated via Macro.add(). Terminates the execution of the current iteration of the current <> and begins execution of the next iteration. An array is just like a pill container except it can only contain one item. See Passage API for more information. This means that some code points may span multiple code unitse.g., the emoji is one code point, but two code units. For example: Deprecated: Note: Releases the loading screen lock with the given ID. Returns whether the specified key exists within the story metadata store. Returns whether a Passage object referenced by the given title exists. The audio subsystem is based upon the HTML Media Elements APIs and comes with some built-in limitations: Pauses playback of all currently registered tracks and, if they're not already in the process of loading, force them to drop any existing data and begin loading. 558 30K views 7 years ago Introduction to Twine In this new series, I cover the process of writing interactive fiction using Twine and the Sugarcube story format. Returns whether the seedable PRNG has been enabled. Examples of good uses: achievement tracking, new game+ data, playthrough statistics, etc. To actually affect multiple tracks and/or groups, see the SimpleAudio.select() method. Widgets allow you to create macros by using the standard macros and markup that you use normally within your story. Renders the given markup and appends it to the dialog's content area. This method has been deprecated and should no longer be used. Stops playback of all currently registered tracks. Twine2: Not special. Randomly selects the given number of unique members from the base array and returns the selected members as a new array. The value(s) within each case are compared to the result of the expression given to the parent <>. URL: https://cdn.jsdelivr.net/gh/tmedwards/sugarcube-2/dist/format.js. The handler is passed one parameter, the save object to be processed. Note: May be called with either the link text and passage name as separate arguments, a link markup, or an image markup. Strings are iterated by Unicode code point, however, due to historic reasons they are comprised of, and indexed by, individual UTF-16 code units. Track event triggered when a fade completes normally. It is replaced by the Setting API and settings special variable. You'll likely use story variables most often throughout your projectthough, temporary variables are perfect candidates for things like loop variables, if you're using the <> macro. For . Note: Removes classes from the selected element(s). Sometimes there are breaking changes, however, and these must be addressed immediately. The Config API serves the same basic purpose. The core menu item for the Settings dialog. Does not modify the original. To add watches for all current variables, click the button. UI bar special passages update. Starts playback of the selected tracks and fades them between the specified starting and destination volume levels over the specified number of seconds. Interactive macros are both asynchronous and require interaction from the player. If it encounters an unrecoverable problem during its processing, it may throw an exception containing an error message; the message will be displayed to the player and loading of the save will be terminated. Generally, you would use this for data that does not change and should not be stored within story variables, which would make it part of the history. Executes its contents after the given delay, inserting any output into the passage in its place. There are many ways to use and interact with variables. Loss of visibility is defined as when the browser window is either switched to another tab or minimized. See Story API for more information. Outputs a string representation of the result of the given expression. Attaches single-use event handlers to the selected tracks. The strings API object has been replaced by the l10nStrings object. Returns a reference to the current AudioRunner instance for chaining. The History API object has been renamed to State and some of its methods have also changed. As all special passage populated sections are updated it is recommended that UIBar.update() be used sparingly. Opens the built-in settings dialog, which is populated from the Setting API. Returns a save object from the given slot or null, if there was no save in the given slot. Warning: If SugarCube is reloaded by the browser for whatever reasone.g., due to a refresh, back/forward navigation, being unloaded in the background, etc.then the session is restored. Note: A set of opening and closing tagsi.e., defines the verbatim HTML markup. Appends the given content to the dialog's content area. The :not() group modifier syntax (groupId:not(trackIdList)) allows a group to have some of its tracks excluded from selection. This macro is an alias for <>. True gapless transitions between tracks is not supported. For example, you may use the following JavaScript code to record the last non-menu passage into the $return story variable: (Twine2: the Story JavaScript, Twine1/Twee: a script-tagged passage). Gets or sets the track's repeating playback state (default: false). In your menu passages, your long return links will simply reference the $return story variable, like so: Warning (Twine2): Deprecated: classes) guide for more detailed information. Not generally necessary, however, some browsers render slower than others and may need a little extra time to get a media-heavy page done. Once initialized, the State.random() method and story functions, random() and randomFloat(), return deterministic results from the seeded PRNGby default, they return non-deterministic results from Math.random(). Does not modify the original. Deprecated: Executes its contents while the given conditional expression evaluates to true. Passage start. Stops playback of the playlist and forces its tracks to drop any existing data. First, the CSS, JavaScript, and Widget sections are processed. Arrays are a collection of values. All special names listed herein are case sensitive, so their spelling and capitalization must be, When the active passage, it would become the ID. This is not an exhaustive list. See: Returns a timestamp representing the last time Engine.play() was called. Call this only after populating the dialog with content. System events allow the execution of JavaScript code at specific points during story startup and teardown. Instance methods of classes are not affected by either issue, as they're never actually stored within story variables, being referenced from their classes' prototypes instead. Interrupts an in-progress fade of the selected tracks, or does nothing if no fade is progressing. It is passed an abbreviated version of the associated passage's Passage instancecontaining only the tags, text, and title properties. Sets the starting passage, the very first passage that will be displayed. Generates no output. Gets or sets the track's volume mute state (default: false). Attaches fullscreen error event handlers. Note: When used to set the mute state, returns a reference to the current AudioTrack instance for chaining. SugarCube SugarCube is a free (gratis and libre) story format for Twine/Twee. See the :passagestart event for its replacement. The seed is automatically included within saves and sessions, so this is not especially useful outside of debugging purposes. Returns whether the UI bar is currently hidden. Starts playback of the playlist and fades the currently playing track between the specified starting and destination volume levels over the specified number of seconds. This series is intended for. SimpleAudio API, AudioTrack API, and AudioRunner API. The data-init-passage attribute causes the element to be updated once at initialization, while the data-passage attribute causes the element to be updated upon each passage navigation. If your content contains any SugarCube markup, you'll need to use the Dialog.wiki() method instead. The typed text has no default styling. Return the named macro definition, or null on failure. Warning: An asterisk (*) or number sign (#) that begins a line defines a member of the unordered or ordered list markup, respectively. Twee 3 Language Tools - Visual Studio Marketplace The story title is used to create the storage ID that is used to store all player data, both temporary and persistent. String: The expression yields a string valuee.g.. It must contain, at least, an element with the ID passages that will be the main passage display area. Does not flag other assignment operators. Testing whether an array contains an element can be done using the Array#includes() function; adding new items can be done using the Array#push() function. Note: Note: Note: In SugarCube, you would instead simply prefix the selectors of your styles with the appropriate tag-based selectorse.g., either [data-tags~=""] attribute selectors or class selectors. SugarCube automatically stores the current playthrough state to the browser's session storage whenever a new moment is created. This temporary playthrough session is intended to prevent players from losing data. Concatenates one or more members to the end of the base array and returns the result as a new array. Removes all of the members from the array that pass the test implemented by the given predicate function and returns a new array containing the removed members. Injecting additional <> macro invocations after a :typingcomplete event has been fired will cause another event to eventually be generated, since you're creating a new sequence of typing. Returns a pseudo-random decimal number (floating-point) in the range 0 (inclusive) up to, but not including, 1 (exclusive). classesare instantiable objects whose own prototype is not Objecte.g., Array is a native non-generic object type. See the Engine API docs for more information. The core of what it does is simply to wrap a call to, This method has been deprecated in favor of the, This method has been deprecated and should no longer be used. Sets the maximum number of states (moments) to which the history is allowed to grow. Consider the following Harlowe link macros: The equivalent SugarCube code for each link might look something like this: SugarCube's < > and <> macros can also accept the link markup as an argument: Note: If you're simply looking to download ready-to-use localizations, see SugarCube's website (under Downloads > Localizations). Even if it did know that, there's no way for it to know which operations may or may not have side-effectse.g., changing variables. There are ways to turn webapps into apps for mobile phones and Windows/Linux etc, but it's still running in a web browser under the hood. Strings localization object. The function will be called just before the built-in no-break passage processing if you're also using thatsee the Config.passages.nobr setting and nobr special tag. If you want to set a title for display that contains code, markup, or macros, see the StoryDisplayTitle special passage. Config object settings should be placed within your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage). Note: Story API. Returns whether the given slot is filled. Note: Note: Mobile browsers can be fickle, so saving to disk may not work as expected in all browsers. Passage render. A text replacement markup. See Tweego's documentation for more information. The pill container contains pills for each day of the week. Alias for jQuery, by default. See the Config API docs for more information. Removes the audio group with the given ID. In SugarCube, you instead open and close the <> macro itself: Some macros in Harlowe and SugarCube share a name but work a bit differently. Returns a reference to the Dialog object for chaining. The mute-on-hidden state controls whether the master volume is automatically muted/unmuted when the story's browser tab loses/gains visibility. Executes its contents and replaces the contents of the selected element(s) with the output.
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